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Devlog
Update August 2022
August 20, 2022
by
Roger14669
As of August 2022, the game is on play testing stage looking for the final tweaks that have to be made in order to have the game fully complete anyone is welcome to test it out and fill out our feedba...
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Update June 2022
June 20, 2022
by
Roger14669
#metroidvania, #pixel art, #plafatormer
The game is finally in the Alpha stage, the game is now fully playable with every mechanic and aspect of the game working as intended. We are currently carrying out play testing to polish small aspect...
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Update January 2022
January 11, 2022
by
Roger14669
For the next stage of the project, we are going to start creating all the art that is going to be used in the game, this includes character animations (main character, NPCs, enemies), background, and...
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Update December 2021
December 13, 2021
by
Roger14669
As of December 2021 we have made an early prototype using Corgi Engine, in which we test the core mechanics of the game such as a playable character, enemies, level layout, etc. But most importantly w...
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